Cycle Delver

Navigate the cyclic fractal and return with the Crown of Yendor!

Created in under 72 hours for the GMTK Game Jam 2025.

How to Play

Move along the edges of each loop to reach the Crown of Yendor at the bottom, and then make your way back to the top to ascend. Walls block your movement, but most can be unlocked with the key showing the same number. Arrows can only be passed through in the indicated direction.

Controls

  • Left click to move toward mouse (recommended)
  • Controller left stick to move toward direction (recommended)
  • Move counterclockwise: left, A, D-pad left
  • Move clockwise: right, D, D-pad right
  • Move onto outer loop: up, W, D-pad up
  • Zoom in: scroll up, R, RB
  • Zoom out: scroll down, F, LB
  • Zoom fully in/out: M, D-pad down

Credits

Created by Aaron Friesen.

Made in Godot Engine.

Inspired by the cyclic dungeon generation algorithm from Unexplored by Joris Dormans.

See Third-Party Licenses for third-party assets used.

License

Cycle Delver is licensed under the MIT License (see LICENSE.txt).

Published 22 hours ago
StatusPrototype
PlatformsHTML5, Windows, Linux
AuthorAaron Friesen
GenrePuzzle
Made withGodot
Tags2D, fractal, Procedural Generation, Singleplayer
Code licenseMIT License
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityTextless
LinksHomepage, GitHub

Download

Download
cycle_delver.exe 93 MB
Version 0.1.1 19 hours ago
Download
cycle_delver.x86_64 66 MB
Version 0.1.1 19 hours ago

Leave a comment

Log in with itch.io to leave a comment.